/minimodes or /mm
Open the MiniModes game selection menu.
Pick which mini‑game to play (if you’re the party leader).
This page explains how MiniModes feels to use as a player — the commands you’ll actually type, the menus you’ll see, and what each feature is for.
If you only care about playing (not configuring the server or writing games), this is the guide you want.
Think of MiniModes as:
/minimodes) that shows all mini‑games your server has./party) so you and your friends always play together.You don’t manage worlds, config files, or plugins — you just use a few commands and GUIs.
You don’t need to memorize everything, but these are the essentials:
/minimodes or /mm
Open the MiniModes game selection menu.
Pick which mini‑game to play (if you’re the party leader).
/party ...
Create or join a party, invite friends, start Mashup, and more.
/mm game ...
Interact with your current game: leave, spectate, stop (leaders), or open in‑game settings.
Tip: MiniModes always keeps you in some party. If you’re alone, you’re just in a solo party.
MiniModes is built around parties — small groups of players that play games as a unit.
A party has:
Only the leader can:
/minimodesEveryone else just joins, accepts invites, and plays.
Here’s a typical flow when you want to play with friends:
If you’re starting the group:
/party create — create a new party and become the leader.Then invite your friends:
/party invite <player> — invite someone./party accept <yourname>If you’re joining someone else:
/party accept <leader>.You can always see who’s in the party:
/party listNote: You’re never truly “party‑less” — if you’re not in a shared party, MiniModes treats you as a solo party (just you).
/party leave — leave your current party.Leaders can remove members:
/party kick <player>Use this if someone goes AFK or you need to free a slot.
Once you’re in a party:
/minimodes or /mm.This opens a GUI like “MiniModes – Select a Game”.
For each game you’ll see:
If you can’t start a game, the GUI will tell you why, for example:
Once the leader clicks a valid game:
MiniModes has two main pre‑game steps that some games use:
Not every game uses both, but when they do, the process is shared and familiar.
If the game is team‑based, you might see a Team Selection GUI.
Typical options include:
You’ll usually see:
Once teams are locked in, MiniModes moves on to settings (if applicable).
Next, you might see a Settings Voting GUI shown to the whole party.
Here you can vote on things like:
Key details:
After this, the game starts with the selected teams and settings.
Once the round starts, MiniModes mostly gets out of your way and lets the game run. But there are still a few shared commands you should know.
Use the /mm game sub‑commands:
/mm game leave
Leave your current game and go back to the lobby / normal world.
You stay in your party.
/mm game spectate <player>
Teleport into someone else’s running game as a spectator, if allowed.
Useful if you died early or joined late and want to watch.
Some games give the game leader extra controls:
/mm game stop
End the current game early.
/mm game win <players...>
Mark specific players as winners and end the game.
(Useful for custom events or resolving close calls.)
Whether you are the game leader depends on the game and the server’s rules — often it’s the party leader who started the game.
Some games support changing certain settings while the game is running.
If they do, you’ll be able to use:
/mm game settingsThis opens the Runtime Settings GUI.
What you can do there:
Rules:
Changes you make update the GUI for everyone watching.
Mashup mode is for those times when your group wants to just keep playing something fun without constantly picking games.
Mashup is controlled via the party commands:
/party mashup start — start Mashup mode for your party./party mashup stop — stop Mashup mode.Only the party leader can start/stop Mashup.
When Mashup is on:
Mashup stops automatically if:
/party mashup stop.Many MiniModes servers use Rematch as a quick way to replay the last setup (same game, same or similar teams/settings).
The engine tracks this via a Rematch Manager, but as a player you just use:
/party rematchThis tells MiniModes:
What usually gets reused:
This is ideal when you just had a great round and want a “best‑of‑X” without going through menus and voting again.
/minimodes or /mm.Because you’re alone, MiniModes treats you as a solo party, so you can still use most flows.
/party create (becomes leader)./party invite <friend> for each friend./party accept <leader>./minimodes and chooses a game that fits your party size./party rematch to replay the same setup./party mashup start./party mashup stop when you’re done./mm game spectate <friend> to join as a spectator./mm game leave or via the GUI if provided.Parties
/party create — create a party, become leader/party invite <player> — invite someone/party accept <player> — accept an invite/party list — show members/party leave — leave the party/party kick <player> — leader kicks someone/party rematch — replay last game setup/party mashup start|stop — start/stop Mashup mode (leader only)Games
/minimodes or /mm — open game selection menu/mm game leave — leave your current game/mm game spectate <player> — spectate someone’s game/mm game stop — stop the current game (leader only)/mm game win <players...> — mark winners and end game (leader only)/mm game settings — open runtime settings GUI (if supported)As a player you don’t need to:
.mmx extensionsServer owners and game developers handle all that. You just:
/minimodesWhen in doubt, ask:
Once you know these basics, you’re ready to play on any MiniModes‑powered server.