Unified Game Menu
Use /minimodes to open a GUI that lists every loaded game
extension. See game info and whether your party can start it.
MiniModes is a Paper plugin that turns your server into a mini‑game platform:
Instead of hard‑coding games into the plugin itself, MiniModes loads them as extensions. You can add, remove, or update games without having to restart the server.
Think of it as a framework: MiniModes handles “server glue” and UX you plug in the creative game logic using premade extensions or by making your own.
Give players a unified experience with:
/minimodes.Unified Game Menu
Use /minimodes to open a GUI that lists every loaded game
extension. See game info and whether your party can start it.
Built‑in Parties
Manage groups with /party. MiniModes handles leaders, invites, kicks,
rematches, and Mashup mode — and does not glitch out your server just because someone left during a game.
Pre‑Game Flows
MiniModes provides shared UIs for team selection and settings voting so each game feels consistent while staying configurable.
In‑Game Settings
Easily change settings during an already running game: view, tweak, and reset settings mid-game in case you changed your mind.
Mashup Mode
Turn on /party mashup start to spin up a continuous playlist of compatible
games, automatically picked and configured for your party.
Extensions API
Write your own mini‑games as MiniModes extensions. The API handles player routing, parties, worlds, and settings so you can focus on game logic.
Use this site as both a quick start and a deep‑dive reference.
Getting Started
Install MiniModes, drop in your first game extensions, and press play!
Player Experience Overview
Walk through what players actually do: forming parties, picking games, voting on settings, and using Mashup.
Server Owner Guide
Best practices for production servers, permissions, worlds, and performance.
Mashup & Rematch Flows
How automatic game rotation works and how to tune it.
Creating Extensions
Conceptual overview: how MiniModes discovers and loads games, what extensions are, and how metadata works.
Game Lifecycle & Flows
Party → teams → settings → game → results. Map your game’s logic onto MiniModes’ engine.
Migrating your Game to MiniModes
Learn how to take your existing game and turn it into a MiniModes extension.